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Conjurer

Conjurer

Class: Mage

Sphere: Order

Stars: 3

Mana Cost: 45

Abilities: *Allied

  • "When Conjurer enters play, a Golem is placed in one of your [empty] slots. When his turn begins, Conjurer adds power to golem."

(+++) Evolved abilities: Allied, Veil**

  • "Conjurer cannot be targeted by spells or abilities. When Conjurer enters play, a Golem is placed in one of your [empty] slots. When his turn begins, Conjurer adds power to golem."


Level Power Health
1 10 50
20 30 172
40 50 300
70 80 375
  • When Conjurer enters play,  a Conjured Golem  is placed in a random empty friendly Ally slot.
  • Every turn, the Conjurer will add the base power of the Conjured Golem to its current power for as long as he remains alive.
  • When he's fully evolved, Conjurer gains Veil.
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